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Joseph W. Lowery

"Dreamweaver CS3 Bible"

The Jump Menu behavior
is used to edit an existing Jump Menu object, and the Jump Menu Go behavior adds a graphic image as a
Go button.
To find out more about the Jump Menu object, see Chapter 14.
To use the Jump Menu behavior to edit an existing Jump Menu object, follow these steps:
1. Select the Jump Menu object previously inserted into the page.
2. In the Behaviors panel, double-click the listed Jump Menu behavior.
3. Make your modifications in the Jump Menu dialog box, as shown in Figure 12-32. You can alter
the existing menu item names or their associated URLs, add new menu items, or reorder the list
through the Jump Menu dialog box.
FIGURE 12-32
Use the Jump Menu behavior to modify a previously inserted Jump Menu object.
4. Click OK when you??™re finished.
To add a button to activate the Jump Menu object, follow these steps:
CROSS-REF CROSS-REF
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Adding Advanced Design Features Part III
1. Select the image or form button you??™d like to make into a Go button. A Jump Menu object must
be on the current page for the Jump Menu Go behavior to be available.
2. From the Behaviors panel, select Jump Menu Go from the Add (+) drop-down list. The Jump
Menu Go dialog box, shown in Figure 12-33, is displayed.
FIGURE 12-33
Add a graphic or standard button as a Go button with the Jump Menu Go behavior.


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