The Go To Timeline Frame dialog box opens (see Figure 17-5).
FIGURE 17-5
Selecting the Loop option on the Timelines panel adds a Go To Timeline Frame action,
which you can customize.
5. Enter a positive number in the Loop text box to set the number of times you want your timeline
to repeat. To keep the animation repeating continuously, leave the Loop text box blank.
6. Click OK when you are finished.
NOTE NOTE
CAUTION CAUTION
583
Working with Timelines 17
Your animations don??™t have to loop back to the beginning each time. By entering a different
frame number in the Go To Frame text box of the Go To Timeline Frame dialog box, you can
repeat just a segment of the animation.
Adding keyframes
Animating a timeline can go far beyond moving your AP element from point A to point B. AP elements (and
the content within them) can dip, swirl, zigzag, and generally move in any fashion??”all made possible by
keyframes in which you have entered some change for the object. Dreamweaver calculates all the differences
between each keyframe, whether the change is in an AP element??™s position or size. Each timeline starts with
two keyframes: the beginning and the end; you have to add other keyframes before you can insert the
desired changes.
You can add a keyframe to a timeline in two different ways.
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